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  • The Forge Best Farming Locations Guide (Make Money Fast)

    Farming ore efficiently is the foundation of progression in The Forge. Whether you’re crafting end-game weapons, gathering rare volcanic drops, or simply trying to make money quickly, knowing where to mine matters more than anything else. While World 1 offers very limited opportunities, World 2 contains several high-density mining zones—some designed for active grinding, others ideal for semi-AFK farming.

    This guide walks you through every important location shown in the video and explains why each spot is strong, what you should farm there, and which setups benefit the most.

    Why World 1 Isn’t Worth Farming

    The creator is correct—World 1 simply doesn’t offer the ore density or drop quality needed for efficient farming. Rocks are sparse, enemies interrupt grinding, and yields are too low compared to later zones. Once you unlock World 2, it becomes the main location for all serious farming.

    Rune Cave – Solid Early World 2 Farming Zone

    The first recommended spot is the Rune Cave. While not the absolute best farming location in the game, it contains several advantages:

    • Rocks spawn in clusters
    • Multiple mining nodes are close enough to hit simultaneously
    • Low travel distance between clusters
    • Consistent ore output for early World 2 players

    Inside the Rune Cave, follow the left path from the entrance to reach a compact section of rock spawns. This area provides a balanced route for players who want to move constantly and gather ore efficiently without fighting too many enemies.

    Further Inside the Rune Cave – High Rock Density Pockets

    If you continue deeper into the cave, you’ll find additional pockets where rocks spawn in rows. Some of these formations allow you to mine two rocks at once, dramatically improving your farming speed. While certain parts of the cave do end abruptly or include roaming axe skeletons, several pockets remain very efficient, especially for active miners.

    These locations are best for players with:

    • Medium mining power
    • Fast Forge or Miner Totems active
    • Good movement speed for repositioning

    They cannot match the end-game volcanic spot, but they serve as strong alternatives.

    Double-Rock Spots – Useful but Limited

    Some sections of the cave and nearby tunnels allow you to swing at two adjacent rocks at the same time. This is often overlooked but can double your mining output if you position correctly. These spots are situational, but they become highly effective when:

    • You’re farming casually and don’t want to move much
    • You want steady ore income without entering high-danger zones
    • You don’t yet have gear strong enough for volcanic monsters

    These aren’t the top-tier farming areas, but they are respectable and reliable for mid-game players.

    The Volcanic Zone – The Best Farming Location in the Entire Game

    The creator eventually leads to the strongest farming location currently available: a volcanic area containing two extremely close rock spawns. This spot is considered the best farming location in The Forge, especially for AFK or semi-AFK mining.

    Why this spot is overpowered:

    • Two volcanic rocks spawn side-by-side
    • You can mine both from a single position
    • Volcanic rocks drop the highest-value ores:
    – Demonite
    – Darkrite
    – Demon Eye (mythical)
    • High sell value and unmatched progression potential
    • Easiest zone to AFK mine safely when positioned correctly

    Because both rocks remain within your mining reach, you can loop an AFK macro or simply hold your mouse down and collect ore nonstop. This efficiency is nearly impossible to match anywhere else in the game.

    This location becomes even stronger if you use:

    • Luck Totem
    • Miner Totem
    • Arcane Pickaxe
    • Yield or Luck runes on your pickaxe
    • Dwarf race for increased mining power

    When all bonuses stack together, your volcanic ore output skyrockets, making this spot ideal for farming materials needed for top-tier weapons like the endgame katana recipe.

    Why This Spot Is the #1 Farming Location

    It has everything that matters for ore farming:

    • Maximum ore density
    • Minimal movement required
    • High-value drops
    • Perfect AFK potential
    • Accessible location in World 2
    • Supports both beginners and late-game min-maxers

    If you are farming to make money, craft the best weapons, or gather rare ores as quickly as possible, this is the place you should always prioritize.

    Final Recommendations

    For different playstyles, here’s what works best:

    Active Mining: Rune Cave paths and inner pockets
    Semi-AFK Mining: Two-rock cave locations and mid-volcano tunnels
    Full AFK or Max Efficiency: The volcanic double-rock hotspot
    Beginner World 2 Players: Rune Cave until you can safely enter volcanic zones
    End-Game Players: Volcanic spot only—fastest income and best drops

    No other area in The Forge competes with the volcanic two-rock location in terms of value per minute.

  • How to Craft the Best Katana in The Forge (OneTap Build)

    The katana has earned a reputation as the strongest weapon in The Forge when crafted with the right recipe. With the correct ore combination, enhancements, runes, and racial bonuses, this build can reach a point where it one-taps almost every enemy in the game. This guide walks you through the full process step-by-step, from material farming to final optimization, so you can create the top-tier katana reliably.

    Required Ores for the Best Katana

    The core of the recipe revolves around three rare volcanic ores:

    Darkrite
    Demonite
    Demon Eye (Mythical)

    All three drop from volcanic rocks deep in the volcanic zone. Demon Eye is particularly rare, so expect to spend some time mining.

    This recipe uses a specific ratio that maximizes weapon potential:

    6 Darkrite
    4 Demonite
    3 Demon Eye

    This combination produces the current strongest katana in the game with:

    100 base damage
    10% bonus physical damage passive

    The passive alone gives it a meaningful edge, especially once combined with race bonuses and runes.

    How to Boost Your Damage Even Further

    The katana’s strength doesn’t end with the recipe. To reach true one-tap potential, you must stack additive multipliers through achievements, race selection, runes, and upgrades.

    Critical Chance Achievement Boost

    Inside the Achievements menu exists a powerful bonus: Critical Chance.
    By forging a large number of items, you can unlock up to 35% crit chance, multiplying your burst damage opportunities. Critical strikes heavily amplify the katana’s raw physical scaling.

    Best Race for Katana Damage – Demon

    The Demon race is essential for maximizing the katana’s potential. It grants:

    +20% physical damage
    +20% fire damage
    • Additional passive boosts ideal for PvE damage output

    When combined with the katana’s own 10% damage passive, you start with a free 30% physical damage increase, before upgrades and runes are even applied.

    This bonus alone pushes the katana into one-tap territory once everything else is layered.

    Best Runes for the Katana

    Two runes dramatically enhance its performance:

    Blast Chip – Increases explosive on-hit damage and boosts burst potential
    Drain Edge – Grants life steal and additional utility, allowing aggressive play without downtime

    These runes should always be placed directly on your katana. Together, they form the foundation of the endgame build.

    Enhancing Your Katana

    At the Enhancer NPC, upgrade your katana as much as your materials allow.
    Each enhancement increases damage scaling and reinforces the weapon’s passives.
    A fully maxed katana with the correct recipe and runes significantly surpasses any non-optimized weapon in the game.

    How to Farm the Required Ores Faster

    Since Demon Eye and Darkrite can be difficult to obtain consistently, maximizing your mining efficiency becomes vital.

    Here are the best methods:

    1. Increase Your Luck Stat
    Your achievements offer a 40% luck boost once you reach enough playtime. Always activate this while farming.

    2. Use the Arcane Pickaxe
    This pickaxe already includes its own luck modifier, making rare ore drops more common.

    3. Add Luck or Yield Runes to Your Pickaxe
    You can slot multiple runes that improve your ore yield and mining luck.
    The goal is to get more volcanic drops per rock destroyed, which accelerates your Demon Eye and Darkrite farming considerably.

    4. Play as the Dwarf Race (Mining Build)
    If you’re purely farming ore and not fighting, switching to Dwarf gives you better mining power and faster volcanic rock clearing.

    Where to Farm

    Focus exclusively on Volcanic Rocks in the volcanic depths.
    These rocks can drop:

    • Demonite
    • Darkrite
    • Demon Eye

    This is the only reliable location for all required materials.

    Alternative Katana Recipes

    If you cannot obtain the perfect ore combination yet, there are multiple mid-game and late-game katana recipes that follow a similar structure. They won’t outperform the top build, but they will still deliver strong damage and help you advance faster.

    The video lists all variations, but the important note is this:

    • Use volcanic ores
    • Maintain a balance of Darkrite and Demonite
    • Add Demon Eye whenever possible

    Each variation scales differently, but all follow the same philosophy of maximizing physical burst damage.

    Why This Katana One-Taps

    Once you stack:

    • 100 base damage
    • 30%+ bonus physical damage
    • Blast Chip’s burst
    • Demon race passive effects
    • High crit chance
    • Full enhancement levels
    • Weapon passives and rune synergy

    …you reach damage levels that surpass every other weapon class in the current meta. This is why the katana is considered the strongest weapon in The Forge at the moment.

    With the recipe, races, runes, and upgrades aligned, the katana becomes a true endgame weapon capable of deleting enemies instantly. While gathering the materials takes effort, the payoff is unmatched. Once completed, this build allows you to one-tap the strongest mobs, including Reapers, Deathx Skeletons, and other high-level threats.

  • Catch Your Monster Endless Spire Update Guide – Codes

    This update introduces several new progression systems and bosses that reshape how you farm, enhance, and grow your monsters. If you’re returning after a break or diving in for the first time, this guide walks you through every important feature so you understand exactly how each mechanic works and how to get the most out of it.

    Catch Your Monster Endless Spire Update Guide – Codes

    This patch brings a surprisingly large number of changes compared to earlier updates. The main additions are the Endless Spire dungeon, the pet enhancement system, two new bosses, expanded fusion ranks, and improved chances when catching or hatching. These systems work together, so once you master one, it naturally boosts your effectiveness in the others.

    Redeemable Codes

    Only a few active codes are available right now, but they still give a useful boost when you’re progressing through the new content.

    thanks300 – General rewards
    coin – Extra coins
    xp – Experience boost

    More codes may appear later, depending on the developers, but these are the functional ones mentioned in the video.

    Endless Spire Explained

    The Endless Spire is the central new feature of the update. It functions as a multi-layer dungeon where enemies become tougher as you climb. Each layer has its own enemy waves, and occasionally you’ll encounter a dedicated boss.

    The core reward for clearing layers is Tower Gems, which become essential once you start truly engaging with pet progression. The first few layers will feel extremely easy if you already have strong monsters, but the difficulty ramps up slowly as you move deeper. The timer gives you ten minutes per layer, which is more than enough time early on.

    One thing you will quickly notice is the spike in coin rewards. Because each layer grants a solid amount of currency, the Spire becomes one of the most reliable coin-farming spots in the entire game. Whether you need money for enhancements, eggs, or upgrades, this is the place that delivers consistent value.

    Endless Spire Bosses

    Two new bosses appear during the climb, and each one fits into a different progression region of the game.

    Mount Tusk – Appears in earlier layers with modest health. Experienced players will defeat it in seconds.
    Flaragon – Appears deeper into the Spire and represents a harder encounter. If your team is underpowered, this is one of the first fights where you’ll feel the pressure.

    Later layers introduce enemies that can actually threaten your pets, so don’t treat the Spire like an idle task once you’ve climbed far enough. Pay attention to your monsters’ survivability and damage output.

    Spire Shop Breakdown

    After participating in the Spire, a new shop becomes available where you can exchange Tower Gems for valuable items. The shop includes monsters, serums, potions, and other materials that feed into the enhancement system. The most important items here are the Potential Serums, which are required for upgrading pets.

    Because serums drop slowly through regular gameplay, this shop becomes the most reliable method for stocking up when preparing to enhance several pets at once.

    Pet Enhancement System

    The enhancement system is located inside the Pet Center, and it allows you to increase the stats of your monsters beyond what normal leveling can achieve. The key resource is the Potential Serum, which is consumed each time you enhance a pet.

    Enhancement directly raises a monster’s damage and overall effectiveness. The change may seem small on the first upgrade, but the scaling becomes noticeable as you accumulate multiple enhancements. There’s also an option to use premium currency to skip the material grind entirely, though the system remains perfectly usable without spending.

    A well-enhanced pet dramatically outperforms an unenhanced one at the same level, especially inside the Spire where scaling becomes more demanding. This makes enhancement a long-term investment that pays off in every activity.

    Fusion Rank Expansion

    Fusion now reaches up to Rank A, giving players more room to grow their captured monsters. Since fusion determines long-term potential, the added rank gives endgame players something meaningful to chase. This expansion also encourages more catching and hatching, especially since the update adjusted the acquisition chances to make rare pets slightly more accessible.

    Should You Prioritize Spire or Enhancement First?

    Spire progression fuels enhancement, and enhancement increases your ability to climb the Spire. Because the two systems reinforce each other, the most efficient path is to alternate.

    1. Push Spire layers until progression slows.
    2. Buy serums and enhance pets.
    3. Return to the Spire with stronger monsters and climb further.

    This simple loop ensures both steady resource income and constant team improvement.

    This update focuses on giving players deeper growth systems rather than just new monsters. The Spire adds a repeatable challenge with rewarding progression, while enhancements and expanded fusion introduce long-term goals that keep your roster evolving. Even if you’re already strong, optimizing these new systems offers meaningful improvements.

  • Roblox Nullscape Classes Guide – Charger, Grappler, Diver

    Roblox Nullscape features a class system that completely changes how you move, survive and collect gifts. Each class introduces its own mechanics, risks and skill ceiling, and understanding how each one works is what separates casual runners from consistent high scorers. As of Patch 4, there are six classes, each encouraging a different playstyle.

    Roblox Nullscape Classes Guide

    Charger

    Cost: Free
    The Charger revolves around building speed, tanking hazards and chaining momentum into the next platform. Holding your ability builds a charge state, and you can maintain this while moving. Holding the alternate ability while charging sends you sprinting through the air. Once airborne, you can quickdrop to gain additional jump pad height, allowing you to regain control even after long leaps.

    Charger excels along straight lines of gifts because the class rewards committing to long paths without hesitation. A good habit is to release your charge just a little earlier than you think you need to so you don’t overshoot the platform. Tripmines become much less threatening once you get the timing down, but you need roughly three seconds of charge time so you don’t get instantly popped when running into one. When you successfully tank a tripmine, you’re momentarily invulnerable, which lets you rush through two mines placed back-to-back or brush through an enemy without consequences.

    Bonking into walls or teammates will immediately shut down your charge, so approach narrow spaces with care. Early on, you don’t want to throw away your limited platform time while airborne. Once you unlock Ninja Belt, the class opens up dramatically, allowing you to jump during a charge and start another charge instantly if you land and trigger the timing correctly. The improved airtime from Ninja Belt also makes your midair platform much more forgiving.

    Diver

    Cost: Free
    The Diver plays around sharp bursts of horizontal movement. Pressing your ability launches you forward in a dive, and you can jump out early to redirect or cancel the momentum. Your speed before entering a dive determines both distance and height, so walking into a dive gives you a short hop while sprinting creates a much more aggressive leap. Lower Gravity modifies your dive trajectory, which is something you want to get a feel for before diving near gaps.

    When you gain Ninja Belt, the alternate ability becomes a long-range dive that covers far more ground than the base version. This is a powerful tool, but it becomes dangerous if Telefraggers are teleporting nearby. A sudden teleport in your path during a long dive often ends the run instantly. Use the extended dive only when you have a clean line of sight or when you absolutely need that extra reach.

    Spirit

    Cost: 1400
    Spirit is built around leaving your physical body behind. Pressing your ability lets your ghost exit your body, giving you more freedom of movement while your statue remains in place. Your ghost form can absorb a single hit without dying, which provides a small margin of safety, but that protection disappears quickly if you get careless.

    Your greatest risk is letting your statue fall into the void, because your life is tied to it. While outside your body, you can link yourself back to your statue by pressing the ability near it. This interaction lets you perform the signature slingshot movement: exit the body, drift into the void, link yourself back, and let the game hurl you upward. It’s stylish, useful, and extremely risky. Reserve this trick for emergencies or high-skill maneuvers rather than casual use.

    Grappler

    Cost: 1800
    The Grappler trades passive movement abilities for precise, momentum-driven swings. Holding your ability allows you to aim a grapple, and releasing it latches you onto a point. Pressing the ability again or jumping will detach you. Managing your swing angle, momentum and timing is the core of the class.

    Jump pads are particularly valuable because reeling into them restores your grapples, but only twice before they run dry. Grapple Points provide speed boosts and can recharge any extra jumps you have. Everything becomes smoother once you obtain Ninja Belt because the upgrade allows you to reel onto almost any platform simply by holding the ability. This flexibility makes it easier to navigate complex terrain.

    Mistakes with Grappler are usually punishing. Swinging into walls or platforms without Helmet results in bonking, which can completely kill your flow or end your run if it happens over the void. Plan your arcs, maintain control and avoid unnecessary risks.

    Prisoner (Wicked)

    Cost: 2500 + Level 25 Badge
    Prisoner is a difficulty spike by design. You get no abilities, reduced upgrade compatibility and only speed upgrades apply. In exchange, you earn a 1.25x tripcoin multiplier. It’s a class meant purely for challenge seekers or players farming currency.

    Because most upgrades will simply not work, you’re relying almost entirely on confident movement and map knowledge. The absence of Kookoo also changes certain encounters, making some sections both simpler and more bland. Only pick this class when you’re prepared for the limitations or if you’re trying to maximize earnings.

    Wanted

    Cost: 2500 + Level 25 Badge
    Wanted is an enhanced version of Prisoner. It still lacks abilities, but movement-based upgrades become noticeably stronger. This additional mobility helps offset the class’s natural difficulty. However, several survival-focused upgrades no longer function, which means mistakes are punished harshly.

    Key upgrades have new values here. Movement boosts such as Adrenaline, Swiftness Ring and Sport Shoes give larger bonuses. Jump height from Gravity Coil receives a significant bump. Double Jump and Pocket Bell grant two additional jumps instead of one. On the other hand, defensive and utility upgrades like Shield, Helmet, Gift Magnet and Ninja Belt provide no benefit.

    Facing Kookoo as Wanted is its own challenge, because your only way to survive is to spend every double jump you possess. Play Wanted when you want a higher-risk, higher-speed movement class with more mobility than Prisoner but just as much punishment for slipping up.

  • Roblox Aurora – Release Date Expectations, Gameplay Details

    Aurora is shaping up to be one of the most promising new turn-based RPG projects on Roblox, and the early showcase has already caught the attention of players who enjoy deep combat systems, character building, and story-driven adventures. The developers have been working on Aurora for roughly a year, and while the game hasn’t received an official release date yet, the amount of progress shown suggests that the project is moving steadily toward its first public version.

    Because the developers didn’t announce a concrete date in the video, the only realistic conclusion is that Aurora is still in active development. The game appears far enough along that the core systems—combat flow, skill trees, class mechanics, and exploration foundations—are already functioning. That usually means the next major milestone is polishing, expanding content, and preparing for a testing phase. In other words, a release likely won’t be too far off, but the team isn’t ready to commit until core features are tightened and more of the campaign is ready. Players should expect more updates, previews, or closed testing announcements to drop in the coming months.

    What we do know, however, is that Aurora is built around a story-focused adventure that begins in Moltown, a small village tucked inside a deep forest. Your character has recently moved there with their mother, and the journey starts with a slow burn that introduces you to the world, the people living in it, and the central conflict the campaign will eventually revolve around. The developers emphasize that exploration will play a major role. As you move through new regions, you’ll meet allies who can fight alongside you as well as rivals who force you to sharpen your strategy with every encounter.

    Aurora doesn’t simply rely on its story to carry the experience. The turn-based combat system is designed to feel tactical and responsive. Every fight begins with a clear turn order at the top left of the screen, which makes planning ahead feel natural. If you’re playing with other people, this helps the team talk through strategies instead of reacting blindly. Right underneath that, you can track the enemy’s health, energy, and the break system—one of Aurora’s more interesting mechanics. Certain attack types chip away at the enemy’s break shield, and once it cracks, the enemy loses its next turn. That small delay can swing an entire fight in your favor, especially against tanky or fast opponents.

    On your side of the interface, your health, energy, and combat commands give you full control. Basic attacks are free and simple, while skills consume energy and make up the bulk of your offensive options. Guard lets you play defensively when you expect a heavy hit, and Ace abilities—though not fully revealed yet—will eventually add an extra layer of depth. You can also attempt to escape weaker encounters if the situation allows.

    The Brawler class was the first to be showcased, and it already shows how much personality each class will bring to the table. The class revolves around aggressive play, self-buffs, and a varied mix of elemental and physical damage. The first ability highlights this perfectly: a move that injures your character slightly in exchange for a temporary increase in power. Even within this one class, the developers are already pushing players to juggle risk and reward. Skills like Fist Cannon offer quick strikes combined with fire damage, while Rock Kick mixes physical force with a clever environmental twist. Barrage serves as a pure damage option through rapid punches, and Sand Blast supports the party by weakening enemy crit chances across the board.

    The developers also explained how the skill tree works, and it’s a surprisingly flexible system for a Roblox RPG. Skill points unlock passives and active abilities as you climb upward through the tree, with every few points spent unlocking a new row of upgrades. The most interesting part is that you aren’t locked into the choices you make. If you want to experiment with a different build or correct a mistake, you can right-click a node and reclaim your spent points. That freedom opens the door to a variety of playstyles rather than forcing you into one direction permanently.

    While the demo focused on Brawler, the team confirmed that Aurora will launch with seven base classes, each with their own gimmicks and unique strategies. Considering how detailed Brawler already is, it’s safe to assume the remaining classes will be just as mechanically rich. The developers mentioned that they are excited to see the different builds players create once they have access to the full system.

    Since development is ongoing and major features like Ace abilities, more classes, and later parts of the campaign are still in the works, the team is encouraging players to join their official community at discord.gg/playaura. Most Roblox RPGs reveal release timelines, test waves, and major updates through Discord first, so anyone interested in playing Aurora as early as possible should join the server. It’s also likely that the very first playable version will appear there before it shows up publicly on Roblox, especially if they plan a closed alpha or beta.

    Aurora’s early showcase leaves a strong first impression. The world feels atmospheric, the classes seem flexible and thoughtfully designed, and the combat system has enough tactical depth to stand out from the usual Roblox RPG formula. Even without a confirmed release date, the project already looks like one of the more ambitious Roblox RPGs in development right now. With another wave of showcases or testing announcements likely coming soon, players who enjoy turn-based combat and story-driven progression should keep this game firmly on their radar.

  • The Forge Race Tier List 2025 – Best Race Ranking

    This The Forge Race Tier List 2025 – Best Race Ranking guide breaks down every race in The Forge with in-depth explanations of their strengths, weaknesses, passives, and practical performance across combat, mobility, mining, and long-term progression. Instead of only ranking, each section explains exactly why a race belongs where it does and what kind of player benefits from it.

    Best of the Best Tier

    These are the two Mythical races. They define the peak performance ceiling of the game and outperform everything across multiple gameplay systems.

    Angel

    Angel stands at the top because it brings unmatched mobility, strong combat power, and absurd utility all in one package. The wings fundamentally change how you traverse the world, creating a different tempo of play compared to every other race.

    Key advantages include faster and longer dashes, extended invulnerability frames, higher movement speed, better stamina, and noticeably higher jump height. When you test this race against any other, the difference in fluidity becomes obvious immediately.

    It also delivers outstanding progression value. The luck bonus alone makes it one of the best mining races in the game, especially when stacked with potions, totems, or other buffs. Players grinding materials will notice the difference run after run.

    Then there’s its real combat identity. Smite can trigger whenever you attack, bringing a burst of physical damage that helps close out fights quickly. Infinite stamina below low health also lets you escape, pressure, or reposition without being punished. Across mining, PvP, PvE, and mobility, it delivers advantages that stack together rather than conflict with each other, which is why it dominates this tier without competition.

    Demon

    Demon focuses far more on aggression and pressure than Angel. This race rewards players who want a high-damage, high-speed style and brings the strongest offensive kit in the game.

    Its core passive boosts movement speed, attack speed, physical damage, and fire-type damage all at once, immediately giving you a more oppressive combat profile. The built-in burn mechanics allow you to punish enemies simply for hitting you, and the aura damage while in combat adds even more passive DPS.

    Where Demon really sets itself apart is mobility during engagements. Its dash becomes a short-range teleport that lets you reposition instantly, opening tech options and creating unexpected angles. The teleport also enables access to the demonic pickaxe area, which makes the race valuable even outside combat.

    The hellfire circle created during dashes adds real burst potential when fighting enemies stacked around you, especially when your weapon’s base damage scales up. Demon is a race built for players who want constant offensive pressure, rapid kills, and a playstyle centered around raw power.


    Really Good Tier

    These races don’t match the Mythicals, but they deliver standout value, strong passives, and reliable performance.

    Dragonborn

    Dragonborn sits at the top of this tier because it’s the best legendary by a wide margin. Its passives come with no drawbacks, and the kit is perfectly designed for simple, consistent strength.

    Higher max HP, bonus height, and a significant physical damage boost give it a sturdy and reliable baseline. It also has a powerful burn effect that deals a percentage of your weapon’s damage over time. The proc chance is high, lasts several seconds, and works extremely well on strong, slow-swinging weapons.

    Dragonborn excels in PvE due to its sustained damage over time and tanky frame, making it a fantastic all-rounder.

    Minotaur

    Minotaur is a close second in this tier, built for players who thrive in unstable or aggressive situations. The statline is chunky, and even though this race brings some stamina and movement reductions, the moment you fall below half health everything changes.

    Rage Mode triggers automatically with no listed cooldown. Once active, you move faster and deal more physical damage, turning disadvantage into pressure. For players who enjoy momentum-based fights or want a race that helps close out battles mid-risk, Minotaur’s passives fit extremely well.

    Dwarf

    Dwarf earns its placement because it excels in the progression system that drives the entire game loop. Faster mining and a chance at better Forge results make it a top-tier economic and grinding race.

    The critical mining effect also provides meaningful speedups during long sessions. Players rushing ore-based progression will notice how much smoother their grind becomes compared to any normal race.

    Dwarf also benefits from being relatively easy to obtain, making it a realistic long-term choice for grinders.

    Goblin

    Goblin has a narrower set of uses, but within those uses, it shines. Its shop discount is the core appeal, reducing the cost of pickaxes and possibly other items, saving players huge amounts of gold over time.

    Movement speed and dagger attack speed are situationally useful but not central to its identity. Long-term value depends on future content with more expensive gear, and because of that, Goblin is more of an investment race. Right now, it sits under Dwarf for practical usability but has enormous late-game potential.


    Decent Tier

    These races offer real utility but lack the impact needed to reach higher tiers.

    Undead

    Undead is built for survival and long fights. The revive-style passive that restores half your health once you drop extremely low can absolutely save you during boss fights or heavy encounters. Its consistent damage reflection also gives it a unique defensive identity.

    The only real drawback is the reduced max health, but the tradeoff is manageable. This race is one of the most reliable defensive picks and works particularly well for players tackling future bosses or difficult content.

    Shadow

    Shadow leans toward mobility and agility, offering bonuses to movement speed, attack speed, stamina, and damage, all with a small health reduction. The dodge mechanic can help avoid big hits, but because it triggers on chance and overlaps with evasion ruins, it doesn’t stand out as much as it used to.

    Shadow remains fast, smooth, and enjoyable, but Undead typically provides more consistent value across situations.

    Golem

    Golem’s durability and size make it look intimidating, but its passives are too limited compared to the other legendaries. The health boost is excellent, but the movement speed loss feels heavier than what the numbers suggest, and the heavy-weapon synergy is too narrow to fully capitalize on.

    Its defensive reduction proc is helpful, yet the race lacks synergy and flexibility overall. As a result, it settles behind the other two legendaries.


    Meh Tier

    Usable, functional races that simply don’t keep up with the competition.

    Orc

    Orc has a good mixture of size, health, and physical damage, which makes it a solid early-game option. The reduced movement speed and stamina aren’t severe enough to ruin the experience, and the race looks visually strong.

    It’s a respectable middle-tier pick with clear benefits, just lacking the extra edge needed to climb higher.

    Elf

    Elf is almost entirely overshadowed by other options, but the stamina boost and luck bonus give it more practical value than the lower races. It doesn’t excel in any particular direction, but it’s not actively harmful either.

    Zombie

    Zombie has one major issue: its health reduction is painful in a game where enemies hit hard. The regeneration passive is weaker than alternative methods already available in the game, but the chance to convert damage into healing keeps it barely afloat.

    It offers survivability in theory, but not enough in practice, keeping it firmly in the lower half.


    Terrible Tier

    These races exist, but that’s all that can be said.

    Human

    Human provides minor passive bonuses but no identity and no specialization. Once players roll almost anything else, the difference is immediate. It’s simply a starter race with no meaningful strengths.


    Final Overview

    Below is the full ranking from strongest to weakest:

    Best of the Best
    Angel
    Demon

    Really Good
    Dragonborn
    Minotaur
    Dwarf
    Goblin

    Decent
    Undead
    Shadow
    Golem

    Meh
    Orc
    Elf
    Zombie

    Terrible
    Human

    This list reflects current balance and functionality. Future updates, new pickaxes, new reforges, bosses, or large content expansions will naturally reshape value, especially for races like Goblin or Undead. For now, this ordering reflects the most accurate and practical performance across the entire game.

  • Dragon Generations Best Melee Moves 2025

    This ranking focuses on melee moves that consistently perform well in every situation: fast-paced PvP, general grinding, bossing, and competitive duels. The list is based on reliability, damage, combo potential, evasive lockouts, and how well they interact with stamina systems. Each move below is explained by how it actually behaves in combat and why experienced players value it.

    Number 5 – God of Destruction Spear (Spear of Destruction)

    You obtain this attack from Assault. It immediately stands out because once it connects, the opponent can’t evasive out of it. That trait alone makes it one of the most secure combo extenders in the game. It hits quickly, locks the opponent in place, and deals consistent multi-hit damage.

    What makes it special is the inability to counter once the animation begins. Even though the cooldown is on the longer side, the payoff is enormous. You create guaranteed openings and can chain follow-ups without worrying about your opponent slipping away. In higher level PvP this becomes an invaluable tool for forcing momentum in your favor.

    Number 4 – Punisher Drive

    Punisher Drive is earned by first defeating Janemba, then training under Gogeta. This move has a very deceptive rhythm, and the animation gives your character a near-invisible burst effect that makes it difficult for opponents to read the timing.

    Its biggest advantage is that it acts as a forced evasive trigger. Once it lands, your opponent is pressured into burning stamina or vanishing immediately, because staying still means eating a full punish. The speed is sharp, the visibility extremely low, and the tracking good enough to catch even players who attempt to pre-dodge.

    Whether you’re pushing aggression or trying to disrupt someone’s sling-heavy playstyle, Punisher Drive reliably creates openings you control.

    Number 3 – Hyper Metaworld Punch

    This technique comes from the new GT Saga boss, and it’s one of those rare melee moves that continues to deal damage over time even after the initial hit lands. The impact is straightforward, but the lingering ticks apply pressure that forces stamina use.

    Its biggest strength is how easy it is to land. Once it connects, opponents often evasive out of panic because the sustained damage keeps climbing. That evasive trigger can be predicted and punished, turning Hyper Metaworld Punch into an engine for cycling counterattacks. Players who understand timing can repeatedly create situations where they force stamina expenditure and immediately punish the recovery.

    In long fights where stamina management matters more than raw speed, this move becomes incredibly dangerous.

    Number 2 – Hyper Tornado

    Hyper Tornado is obtained from Piyon, and it’s best known for shutting down sling-heavy players. Because sling strategies rely on constant movement and tight timing, Hyper Tornado breaks their rhythm by forcing them to consume stamina every time you activate it.

    The spin pulls opponents into the attack and keeps them from spamming sling movement freely. In matchups where players try to kite, slip, or weave through animations, Hyper Tornado gives you a way to hold them in place. It also deals solid damage and can be used repeatedly as long as your stamina is maintained.

    Against top PvP players who rely on speed manipulation, this counterplay makes Hyper Tornado one of the strongest tools available.

    Number 1 – Burning Tornado

    Burning Tornado earns its place at the top because of its unmatched consistency. The moment it connects, the opponent is locked into the multi-hit sequence. You can’t evasive during the animation; you must wait until the very end. In fast-paced PvP, that level of control is incredibly powerful.

    The damage output is high, the animation duration is long enough to reset pressure, and it creates a guaranteed window for follow-up attacks once the opponent finally regains control. Even in fights against top-tier players with high stamina regeneration or ultra instinct-level tools, Burning Tornado maintains reliability. It removes unpredictability and gives you a stable way to regain tempo.

    No other melee move combines consistency, control, and damage as well as Burning Tornado, making it the strongest all-around melee option right now.

    Every move in this list serves a different purpose, but all five stand out because they work in nearly every situation the game can throw at you. If you rely on melee combat, mastering these techniques will dramatically increase your consistency, pressure, and stamina control in both PvP and PvE encounters.

  • Final Stand Remastered Z Sword Unlock Guide

    The Z Sword is one of those items that players chase simply because of its legacy and style. In Final Stand Remastered, the weapon follows that same spirit it looks iconic, but it doesn’t change your combat performance. This guide explains the exact requirements, where to find it, what the sword actually does, and what to expect once you equip it.

    What the Z Sword Actually Is

    The Z Sword in this game is a purely cosmetic weapon. It doesn’t offer alternate combos, special animations, or unique sound effects. Your swings, hit effects, and attack behavior remain identical to your current blade. What the Z Sword gives you is visual flair and the ability to switch between different sword skins once you acquire them.

    Even if the functionality is unchanged, many players love collecting it for style alone.

    Requirements to Get the Z Sword

    Unlocking the Z Sword isn’t complicated, but you must meet two key requirements:

    1. You must be max level.
    The game won’t let you interact with or claim the sword unless you have fully leveled your character.

    2. You must own the game’s sword system.
    Any player who already uses swords or has the sword-equipped slot available can proceed. No stat checks, combat trials, or quests are involved. It’s strictly level-based access.

    Once both requirements are met, you’re ready to claim the blade.

    How to Find the Z Sword

    You can locate the sword at a stone monument that resembles the classic “sword in the rock” moment. The setup is deliberately dramatic and gives the weapon its iconic feel.

    Follow these steps:

    • Travel to the pedestal containing the embedded sword.
    It has the same appearance as the classic Z Sword shrine, complete with a glowing aura and a heavy, magical presence.

    • Approach the sword until the interaction prompt appears.
    When you click it, your character performs a short animation of pulling the blade from the stone.

    • Once it lifts free, the item is instantly added to your sword inventory.
    You don’t need to fight anyone or defend the area; it’s a simple pick-up.

    That’s all it takes. The process is more about the visual moment than the difficulty.

    Switching Between Swords

    As soon as the Z Sword is unlocked, you gain access to a new feature in your sword menu: you can now toggle between all owned sword skins.

    This includes:

    • Your original sword
    • The Z Sword
    • Any future swords the developers add

    Switching is immediate and doesn’t affect your stats. It’s purely for appearance changes.

    What To Expect in Battle

    Since the Z Sword doesn’t alter your attack patterns, you’ll fight exactly the same as before. The video demonstration shows a brief duel where the weapon deals normal damage with standard swings. Your combos and timing remain unchanged.

    Because it’s a cosmetic item, your combat effectiveness depends entirely on your stats, your form, and how well you play—not on the Z Sword’s model.

    The Z Sword is a clean addition to your collection. While it doesn’t offer gameplay advantages, it’s a legendary visual upgrade that many players enjoy showing off. If you’re max level and already using swords, grabbing it is quick and worthwhile.

  • Volleyball Legends Tier List Update 47 – Full Kazana Update

    Update 47 brings a fresh balance pass and a full rework for Kazana, making it a perfect moment to reassess where every style stands in the current meta. This guide breaks down each tier from D to S+, explains why certain styles placed where they did, and highlights the major strengths and weaknesses that matter for actual matches. Whether you are rerolling, deciding what to keep, or checking if your current style still holds up, this tier list gives you a clear understanding of what to expect from each option.

    D Tier Styles

    These styles sit at the bottom due to extremely low stat spreads across nearly every category. They often fall behind in jump, surf, block, and speed, which limits their ability to keep up in rallies or consistent pressure.

    Included Styles
    • Tonura
    • Sigumi
    • Yashuske
    • Hakoi
    • Hinto
    • Kishi

    Why They Rank Low
    The main issue is poor stat distribution. None of these styles excel in any major category, making them difficult to justify even for beginners. They struggle to contest spikes, maintain tempo, or make use of positional plays.

    Recommended Action
    Skip when rerolling. Replace as soon as possible.

    C Tier Styles

    These styles offer improvements over D tier but still lag behind what the mid-game and late-game meta demands. They may have one or two decent stats, yet the gaps are too significant to ignore.

    Included Styles
    • Yumuzuk
    • Chui
    • Amaz
    • Ninjoku
    • Oatsu

    Why They Rank Low
    Most of these have weak blocking power, slow surf, or unimpressive spike speed. Ninjoku in particular has spike weaknesses that keep it from being competitive. While slightly usable, they fall off fast as opponents gain better stat profiles.

    Recommended Action
    Acceptable for temporary use, but upgrade soon.

    B Tier Styles

    This tier marks the point where styles begin to feel reliable. Their stats are balanced enough to support consistent play, and several options here stand out as solid general-purpose picks.

    Included Styles
    • Bakuri
    • Jokai
    • Akosu
    • Kozai
    • Uch
    • Azmi
    • Suruku
    • Kaioshin

    Why They Rank Mid-Tier
    Most styles here have one maxed-out stat with supportive secondary stats. Suruku, for example, reaches max bump and speed, making it ideal for fast-paced rotations. Kaioshin stands out with impressive all-round values except for surf, which is manageable with proper playstyle adaptation.

    Recommended Action
    Good for long-term players who want stability without relying on top-tier rolls.

    A Tier Styles

    Here the stat lines begin to show real competitive strength. These styles offer strong versatility, powerful spikes, and high-impact blocking potential. Many players will find that A-tier options are more than enough to compete at a high level.

    Included Styles
    • Maya Twins
    • Akudo
    • Kizuki
    • Yogan
    • Time Skip Okazu
    • Okuro Yogan
    • Harukumi
    • Cayama

    Why They Rank High
    Harukumi and Cayama show max jump and block with impressive surf stats, allowing reliable pressure in both defense and offense. Yogan provides potent stat max-outs across several categories, giving it an edge in momentum-heavy rallies.

    Recommended Action
    Strong picks for serious play. Worth keeping if you roll one.

    S Tier Styles

    This tier marks the upper level of performance where styles begin to dominate. These picks are powerful enough to influence match flow, punish weak rotations, and convert rallies into consistent points.

    Included Styles
    • Hidari
    • Jeno
    • Kazana (post-refresh)
    • Sanju
    • Taiu

    Why They Rank High
    The Kazana refresh significantly boosts its utility, though it sits on the border between S and S+ depending on player preference. These styles feature exceptional overall values and reliable execution across all major roles.

    Recommended Action
    Ideal for competitive players looking for high consistency without needing the absolute top tier.

    S+ Tier Styles

    These are the strongest styles in Update 47. They feature optimal stat spreads, absurdly strong performance in game-deciding categories, and unmatched efficiency in advanced play.

    Included Styles
    • Hakka
    • Time Skip Cayama
    • Time Skip Hinto
    • Mikaj

    Why They Rank Top
    Each style here delivers meta-defining stats. Time Skip Cayama and Time Skip Hinto dominate the court with peak blocking, jump, and surf control. Mikaj rounds it out with a stat set that maintains pressure in every rally. Hakka remains a staple for players who value raw efficiency.

    Recommended Action
    If you pull any of these, keep them. They define the top of the current meta.

    This tier list reflects the current impact of Update 47, especially with Kazana’s refresh shifting the S tier borderline. While small tweaks may arrive in follow-up patches, these rankings represent the strongest options available right now.

  • The Forge Runes Guide – Best Runes Tier List

    Runes are one of the strongest progression systems in The Forge. They enhance damage, apply status effects, improve mining speed, boost survivability, and even trigger powerful on-hit reactions. Understanding which runes matter, where to get them, and how to use them correctly will give you a huge advantage in both mining and combat.

    This guide breaks down:

    • How runes drop
    • What every rune does
    • Which enemies drop them
    • The best runes ranked in a practical tier list

    How Runes Drop

    Runes drop directly from enemies. Every enemy has its own loot table, which includes specific rune types.
    Weaker mobs rarely drop runes, while elite or higher-level enemies have better odds.

    The easiest way to check rune drops is through your Index:

    • Open inventory
    • Select Index
    • Look at each enemy’s drop table
      Example:
      The Delta Zombie has a 1 in 35 chance to drop a Minor Shard.

    If you want a specific rune:

    • Look up the enemy that drops it
    • Farm that enemy repeatedly
    • Check your Index frequently to confirm drop chances

    All Runes Explained (Full Breakdown)

    Below is a comprehensive rundown of all current runes and what they do.
    Percentages and durations vary based on rune rarity and tier.

    Minor Rune Family

    These runes boost mining performance.

    Minor Shard

    • Increases luck
    • Chance to gain one extra ore while mining
    • Higher tiers = higher extra-ore chance

    Mine Speed Rune

    • Boosts mining speed
    • Increases pickaxe damage
    • One of the best early-game runes

    Status Effect Runes

    These trigger elemental or debuff effects on hit.

    Ice

    • Freezes enemies briefly
    • Short cooldown
    • Strong for crowd control

    Burnt / Flame Spark

    • Deals a percent of your weapon’s damage as fire per second
    • Lasts for a few seconds
    • Has a chance to apply on hit
    • Great for DoT-focused builds

    Poison

    • Deals poison damage over time
    • Good for stacking damage in long fights

    Chill Dust

    • Slows enemy movement
    • Slows attack speed
    • Very effective against fast enemies

    Damage Burst Runes

    Explosion

    • Creates a small explosion at enemy location
    • Amazing for crowd clearing
    • Scales with your weapon’s damage

    Magmite Passive Rune (if used in forging)
    Not a true standalone rune, but functions similarly during forging.

    • Triggers a 50% AoE explosion
    • Works extremely well on fast weapons

    Survivability Runes

    Drain Edge

    • Converts a portion of your damage dealt into healing
    • One of the strongest sustain tools in the game
    • Excellent for bosses and tough elite enemies

    Thorns

    • Reflects a percent of physical damage taken
    • Has a cap based on user’s max HP
    • Useful against high DPS melee opponents

    Ward Patch

    • Chance to reduce incoming damage
    • Purely defensive, good for tank builds

    Triggered Condition Runes

    Rage Mark

    • When HP falls below 35%:
      • Increases physical damage
      • Increases movement speed
    • Perfect for aggressive playstyles
    • Has a cooldown

    Rot Stitch (Toxic Veins)

    • While under 35% HP, deals AoE poison around the user
    • Good for situations where you’re constantly surrounded

    Practical Rune Tier List

    This tier list is based on the video’s wiki ranking and actual in-game usefulness.

    S-Tier (Exceptional – Always Useful)

    Drain Edge

    • Best rune in the game
    • Constant healing makes both DPS and tank builds unstoppable

    Blast Chip (Explosion Rune)

    • Great burst damage
    • Amazing for clearing waves and elites

    A-Tier (Very Strong – Core Build Options)

    Miner Runes (Shards & Speed)

    • Essential for progression
    • Huge for money making
    • A must-have on every miner setup

    Flame Spark (Burn)

    • Consistent damage over time
    • Works well with fast weapons

    Chill Dust

    • Very strong control tool
    • Excellent against aggressive mobs

    B-Tier (Good, but Build-Dependent)

    Poison

    • Nice DoT but weaker than Burn

    Ice

    • Freeze is good, but cooldown prevents repeated uses

    Rage Mark

    • Strong when low HP
    • Situational and risky

    Ward Patch

    • Mild defensive value
    • Not enough impact for a primary slot

    C-Tier (Niche or Weak)

    Rot Stitch

    • Only activates under 35% HP
    • Mostly for meme builds

    Basic Thorn Runes

    • The damage cap makes them underwhelming
    • Not reliable for bosses or elites

    Most C-tier runes only shine in rare scenarios or specific niche builds.

    Finding the Rune You Want (Index Method)

    The best way to target-farm runes is through the Index:

    • Select any mob
    • Look at its potential drops
    • Identify the rune
    • Farm that enemy’s spawn zone

    Because runes have low drop rates, this targeted method is more efficient than random grinding.

    When to Use Runes on Pickaxes vs Weapons

    Pickaxe

    Use runes that boost economy:

    • Miner Shard
    • Mine Speed
    • Flame Spark (optional for enemy mining zones)

    Weapon

    Use runes that boost combat:

    • Drain Edge
    • Explosion
    • Chill Dust
    • Burn
    • Poison

    Weapons benefit heavily from stacking multiple effect-based runes, especially on fast-hitting builds.