If you’ve been grinding Solo Hunters for any length of time, you already know the pattern. Enter dungeon, clear waves, manage skills, upgrade stats, repeat. It’s fun at first, but the solo progression curve gets steep fast, especially once dungeons start scaling harder than your gear. This script is designed to smooth that entire loop and let your character grow consistently without babysitting every fight.
Built by NS Hub, mazino45, Imp Hub X, and LegendsHub, this script is currently UNDETECTED, updated on February 2, 2026, and works cleanly on both PC and mobile. The GUI is responsive, stable across servers, and focused on dungeon automation rather than flashy extras.
How This Script Changes Solo Hunters
Solo Hunters is built around solo efficiency, but the game still expects you to manually juggle skills, positioning, stat allocation, and dungeon restarts. This script removes that friction. Kill Aura handles combat automatically, clearing mobs the moment they come into range. Clear Dungeon logic keeps runs moving from start to finish without stalling between waves or bosses.
Auto Farm ties it all together, looping dungeons and enemies while your character continues scaling. Auto Skills ensures abilities fire optimally instead of sitting unused, and Auto Stat allocation prevents wasted points so your damage and survivability keep pace with dungeon difficulty.
Instead of actively fighting every enemy, you’re supervising progression. That’s the difference.
Available Solo Hunters Scripts
Solo Hunters Roblox Script – Kill Aura, Instant Kill, GodMode, Auto Farm
A heavy-duty script focused on raw power and survivability. Ideal for pushing difficult dungeons early.
loadstring(game:HttpGet('https://raw.githubusercontent.com/SlamminPig/6FootScripts/refs/heads/main/Scripts/SoloHunters.lua'))();
Solo Hunters Hina Hub GUI
This one leans into automation depth, covering skills, dungeon entry, equipment handling, and upgrades.
loadstring(game:HttpGet("https://raw.githubusercontent.com/Threeeps/acc/refs/heads/main/HINAHUB"))()
Solo Hunters Hunter Hub
Good for NPC farming and movement control, with teleport options and adjustable walk speed.
loadstring(game:HttpGet('https://gist.githubusercontent.com/weeew07/d477f12afffdec7131886d9bdb06dbe7/raw/1a13b69b74915e3effa36ed447f6863cebd743a5/Solo%20Hunters'))()
Solo Hunters – Aeonic Hub
A clean, lightweight hub that focuses on dungeon efficiency without cluttering the GUI.
loadstring(game:HttpGet("https://raw.githubusercontent.com/mazino45/main/refs/heads/main/MainScript.lua"))()
Solo Hunters Imp Hub X
Dungeon automation with added features like Auto Sell and No Cooldown, useful for long farming sessions.
script_key = "";
loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/34824c86db1eba5e5e39c7c2d6d7fdfe.lua"))()
Solo Hunters Script Legend
A more aggressive option with God Mode, infinite stats, and fast dungeon clears.
loadstring(game:HttpGet("https://pastefy.app/ULaWpxKm/raw"))()
Solo Hunters NS HUB GUI
One of the most balanced options, combining Kill Aura, Clear Dungeon, Auto Farm, and Auto Skills into a single smooth workflow.
loadstring(game:HttpGet("https://raw.githubusercontent.com/OhhMyGehlee/sh/refs/heads/main/a"))()
Why Players Use This Script
Solo Hunters rewards efficiency more than reaction speed. The faster you clear dungeons and scale stats, the more content opens up. This script lets you stay competitive without turning the game into a full-time grind. Rare drops become realistic targets, leaderboard positions climb naturally, and long sessions feel productive instead of exhausting.
It doesn’t remove the identity of the game. You still progress through dungeons, still scale normally, but you stop wasting time on repetitive micromanagement.
Change Log
February 2, 2026 – 06:04 AM
Added Solo Hunters Roblox Script with Kill Aura, Instant Kill, GodMode, and Auto Farm.
If you enjoy Solo Hunters for its dungeon loop and progression fantasy but want a cleaner, faster path to high-level content, this Script GUI does exactly that. Efficient clears, steady growth, and far less time spent repeating the same fights.